Class Scene.UndoStack_
Groups the functionality dedicated to undoing/redoing scene modifications.
Inherited Members
Namespace: KD.SDK2
Assembly: KD.SDK2.dll
Syntax
public class Scene.UndoStack_
Properties
| Name | Description |
|---|---|
| IsLocked | Indicates whether undo stack is locked - thus, is not modified by the operations performed. |
| IsRedoPossible | Indicates whether redo is possible. |
| IsUndoPossible | Indicates whether undo is possible. |
Methods
| Name | Description |
|---|---|
| AddState(UndoStateType) | Saves the current scene state in the undo states stack. |
| Lock() | Disables the automatic undo state saving facility. |
| Redo() | Restores the scene in its previous state if the last action was an Undo action. |
| RemoveState(UndoState) | Removes given undo state from the undo state stack. |
| Reset() | Empties the scene undo state stack. |
| Undo() | Cancels the last operation carried out. |
| Unlock() | Enables the automatic undo state saving facility (enabled by default). |