Method Reset
Reset()
Empties the scene undo state stack.
Declaration
public void Reset()
Remarks
This grays the "Edit|Undo" menu item until an operation that can be undone is carried out.
This function is useful while developing a plugin function which modifies the scene, if the scene was changed in a way that can't be undone and would leave a scene in an unconsistent state. It can be more prudent to prevent the undo of the action resetting the undo state stack at the end of the plugin function.