Method Lock
Lock()
Disables the automatic undo state saving facility.
Declaration
public void Lock()
Remarks
Since many KitchenDraw menu items save undo states implictly, it can be useful in a plugin function to call this method before calling the ExecuteMenuItem method several times. This is because each one of these calls causes the saving of a scene undo state. Saving an undo state manually and then locking the undo state stack allows to save multiple changes in a single undo record.