Property SnappedObjects
SnappedObjects
Returns the list of objects snapped to the current object. This is a shortcat to GetSnappedObjects(SnapType, SnapDirection, bool, int) with Any, Any, and no texture filtering.
Declaration
public IList<Scene.Object> SnappedObjects { get; }
Property Value
| Type | Description |
|---|---|
| IList<Scene.Object> |