Method TryPlaceElevationSymbolForObjects
TryPlaceElevationSymbolForObjects(IEnumerable<Object>, Object, double, out Object)
Places an elevation symbol so that is displays all the objects from
the passed list. The first object is used to infer the elevation
symbol's orientation. Then the elevation symbol size is adjusted so
that it displays all the objects
. After,
addedDepth
is added to the calculated depth of
the symbol.
Declaration
public bool TryPlaceElevationSymbolForObjects(IEnumerable<Scene.Object> objects, Scene.Object objectForAngle, double addedDepth, out Scene.Object placedObject)
Parameters
Type | Name | Description |
---|---|---|
IEnumerable<Scene.Object> | objects | |
Scene.Object | objectForAngle | |
double | addedDepth | |
Scene.Object | placedObject | Placed elevation symbol |
Returns
Type | Description |
---|---|
bool |
|