KitchenDraw SDK 2
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Property WorldToLocalMatrix

WorldToLocalMatrix

Returns transform matrix converting coordinates from the scene space to the object's local coordinate space.

Declaration
public Scene.Object.TransformMatrix WorldToLocalMatrix { get; }
Property Value
Type Description
Scene.Object.TransformMatrix
Remarks

The object's local coodrinate system has the same scale as the scene's one. It's origin is defined in the point which as marked as "0" in the Mobiscript's 3d primitives preview window.

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