Method New
New(UnitType, double, double, double)
Creates a new scene.
Declaration
[Obsolete]
public void New(Appli.UnitType measurementUnit, double dimensionX, double dimensionY, double dimensionZ)Parameters
| Type | Name | Description | 
|---|---|---|
| Appli.UnitType | measurementUnit | |
| double | dimensionX | |
| double | dimensionY | |
| double | dimensionZ | 
Remarks
This method is obsolete. Use New(bool, bool, bool) instead.
Only one scene can be created or loaded in memory at the same time. Such a scene is called the current scene.
Exceptions
| Type | Condition | 
|---|---|
| Sdk2Exception | If there's not enough memory to create the scene. | 
New(bool, bool, bool)
Creates a new scene.
Declaration
public bool New(bool showSceneInformationDialog = true, bool showGenericFinishesDialog = true, bool showInitialDimensionsDialog = true)Parameters
| Type | Name | Description | 
|---|---|---|
| bool | showSceneInformationDialog | |
| bool | showGenericFinishesDialog | |
| bool | showInitialDimensionsDialog | 
Returns
| Type | Description | 
|---|---|
| bool | 
 | 
Remarks
Only one scene can be created or loaded in memory at the same time. Such a scene is called the current scene.