Method New
New(UnitType, double, double, double)
Creates a new scene.
Declaration
[Obsolete]
public void New(Appli.UnitType measurementUnit, double dimensionX, double dimensionY, double dimensionZ)
Parameters
Type | Name | Description |
---|---|---|
Appli.UnitType | measurementUnit | |
double | dimensionX | |
double | dimensionY | |
double | dimensionZ |
Remarks
This method is obsolete. Use New(bool, bool, bool) instead.
Only one scene can be created or loaded in memory at the same time. Such a scene is called the current scene.
Exceptions
Type | Condition |
---|---|
Sdk2Exception | If there's not enough memory to create the scene. |
New(bool, bool, bool)
Creates a new scene.
Declaration
public bool New(bool showSceneInformationDialog = true, bool showGenericFinishesDialog = true, bool showInitialDimensionsDialog = true)
Parameters
Type | Name | Description |
---|---|---|
bool | showSceneInformationDialog | |
bool | showGenericFinishesDialog | |
bool | showInitialDimensionsDialog |
Returns
Type | Description |
---|---|
bool |
|
Remarks
Only one scene can be created or loaded in memory at the same time. Such a scene is called the current scene.