KitchenDraw SDK 2
Show / Hide Table of Contents

Class Appli.CatalogFinish

Represents a finish, which is a predefined set of colours, textures, and some other values applied to an object, having its own code and name.

Inheritance
object
Appli.CatalogFinish
Implements
IEquatable<Appli.CatalogFinish>
Inherited Members
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetType()
object.MemberwiseClone()
Namespace: KD.SDK2
Assembly: KD.SDK2.dll
Syntax
public class Appli.CatalogFinish : IEquatable<Appli.CatalogFinish>
Remarks

Finishes are stored in KitchenDraw catalogs, in "Front Model Finishes", "Front Model Handles", or "Family Finishes" table depending on the finish type that they belong to.

In a scene, finishes that are applied to an object can be configured with the "Object|Finishes" KitchenDraw dialog. Default finishes, that are applied to a newly placed object, are defined in the "Scene|Generic Finishes" KitchenDraw dialog.

Constructors

Name Description
CatalogFinish(CatalogFinishType, int)

Instantiates CatalogFinish object for the finish with given position of the given finish type.

Properties

Name Description
Code

Code of the finish.

Name

Name of the finish.

Rank

Rank of the finish (represents the position of the selected finish in the list of the available finishes for the corresponding finish type).

Type

Finish type to which the finish belongs to.

Methods

Name Description
Equals(CatalogFinish)

Indicates whether the current object is equal to another object of the same type.

Equals(object)

Determines whether the specified object is equal to the current object.

GetHashCode()

Serves as the default hash function.

ToString()

Returns a string that represents the current object.

Operators

Name Description
operator ==(CatalogFinish, CatalogFinish)

Determines whether two specified instances have the same value.

operator !=(CatalogFinish, CatalogFinish)

Determines whether two specified instances have different values.

In this article
Back to top Generated by DocFX