Method GetMagneticPoint
GetMagneticPoint(int, int, int, int, int)
Gets the closest magnetic point in the current window to the given pixel coordinates.
Declaration
public Scene.View_.MagneticPoint GetMagneticPoint(int windowWidth, int windowHeight, int pixelX, int pixelY, int magneticMargin)
Parameters
Type | Name | Description |
---|---|---|
int | windowWidth | Width of the window (or image) for which pixel coordinate is given. |
int | windowHeight | Height of the window (or image) for which pixel coordinate is given. |
int | pixelX | X coordinate of the point to search magnetic point for. |
int | pixelY | Y coordinate of the point to search magnetic point for. |
int | magneticMargin | Margin in pixels around the given point, in pixels, that defines a square to search magnetic points in. |
Returns
Type | Description |
---|---|
Scene.View_.MagneticPoint |
Remarks
You can set magneticMargin
to 0 to
disable magnetism and just to get pixel point converted to 3d
scene coordinate.