KitchenDraw SDK 2
Show / Hide Table of Contents

Class Scene.Object.Texture.Component

Represents a single component of object's texture - either fill component or outline one.

Inheritance
object
Scene.Object.Texture.Component
Inherited Members
object.ToString()
object.Equals(object)
object.Equals(object, object)
object.ReferenceEquals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
Namespace: KD.SDK2
Assembly: KD.SDK2.dll
Syntax
public class Scene.Object.Texture.Component

Properties

Name Description
Color

Color of the texture.

IsFull

Indicates whether the texture component uses Full colouring pattern, which just fills surfaces with given colour.

IsInvisible

Indicates whether the texture component uses Invisible colouring pattern, which makes surfaces invisible.

IsTransparent

Indicates whether the texture component uses Transparent colouring pattern, which fills surfaces with a given colour and makes them semi-transparent.

TextureCode

Texture code of the texture. This can be either a texture code from Textures Standard / Textures Palette catalogs, or a special value indicating built-in colouring pattern ("@1"-"@9").

In this article
Back to top Generated by DocFX