Class Scene.Object.Texture.Component
Represents a single component of object's texture - either fill component or outline one.
Inherited Members
Namespace: KD.SDK2
Assembly: KD.SDK2.dll
Syntax
public class Scene.Object.Texture.Component
Properties
Name | Description |
---|---|
Color | Color of the texture. |
IsFull | Indicates whether the texture component uses Full colouring pattern, which just fills surfaces with given colour. |
IsInvisible | Indicates whether the texture component uses Invisible colouring pattern, which makes surfaces invisible. |
IsTransparent | Indicates whether the texture component uses Transparent colouring pattern, which fills surfaces with a given colour and makes them semi-transparent. |
TextureCode | Texture code of the texture. This can be either a texture code from Textures Standard / Textures Palette catalogs, or a special value indicating built-in colouring pattern ("@1"-"@9"). |