Method ConvertWorldToLocal
ConvertWorldToLocal(double, double, double)
Converts a point given in world (scene) coordinates to the object's local coordinates.
Declaration
public Scene.Point ConvertWorldToLocal(double x, double y, double z)
Parameters
Type | Name | Description |
---|---|---|
double | x | |
double | y | |
double | z |
Returns
Type | Description |
---|---|
Scene.Point | The same point, but represented in the object's local coordinates. |
ConvertWorldToLocal(ImmutablePoint)
Converts a point given in world (scene) coordinates to the object's local coordinates.
Declaration
public Scene.Point ConvertWorldToLocal(Scene.ImmutablePoint point)
Parameters
Type | Name | Description |
---|---|---|
Scene.ImmutablePoint | point | A point in world (scene) coordinates to convert. |
Returns
Type | Description |
---|---|
Scene.Point | The same point, but represented in the object's local coordinates. |
ConvertWorldToLocal(Point)
Converts a point given in world (scene) coordinates to the object's local coordinates.
Declaration
public Scene.Point ConvertWorldToLocal(Scene.Point point)
Parameters
Type | Name | Description |
---|---|---|
Scene.Point | point | A point in world (scene) coordinates to convert. |
Returns
Type | Description |
---|---|
Scene.Point | The same point, but represented in the object's local coordinates. |