Method ConvertLocalToWorld
ConvertLocalToWorld(double, double, double)
Converts a point given in the object's local coordinates to the scene coordinates.
Declaration
public Scene.Point ConvertLocalToWorld(double x, double y, double z)
Parameters
Type | Name | Description |
---|---|---|
double | x | |
double | y | |
double | z |
Returns
Type | Description |
---|---|
Scene.Point | The same point, but represented in the world (scene) coordinates. |
ConvertLocalToWorld(ImmutablePoint)
Converts a point given in the object's local coordinates to the scene coordinates.
Declaration
public Scene.Point ConvertLocalToWorld(Scene.ImmutablePoint point)
Parameters
Type | Name | Description |
---|---|---|
Scene.ImmutablePoint | point | A point in the object's local coordinates to convert. |
Returns
Type | Description |
---|---|
Scene.Point | The same point, but represented in the world (scene) coordinates. |
ConvertLocalToWorld(Point)
Converts a point given in the object's local coordinates to the scene coordinates.
Declaration
public Scene.Point ConvertLocalToWorld(Scene.Point point)
Parameters
Type | Name | Description |
---|---|---|
Scene.Point | point | A point in the object's local coordinates to convert. |
Returns
Type | Description |
---|---|
Scene.Point | The same point, but represented in the world (scene) coordinates. |